|
Post by mbxfilms on Jul 27, 2018 17:19:28 GMT
For guys without much need for Priorities, I like doing one of the new headlocks into a running shoulder block. Simple wrestling stuff.
I really like the running Priorities because they will go for them even if they are not groggy, and it can work most of the time. Also the bodyslam or whatever set up for top rope splashes and elbows.
I have Samoa Joe with the front Manhattan Drop, running big boot, running senton. It's awesome when he can string them all together. Not even that big of a Samoa Joe fan.
Having my old school Kane link his side slam to his diving clothesline is great. I was always a Kane fan.
|
|
|
Post by amsterDAN on Jul 27, 2018 17:21:46 GMT
I love priorities in and out of taunts and my absolute favorite right now is to have an edit take a bow or bask in glory after launching someone with a backdrop, it's just a great bit of showboating.
I think my most extravagant chain is a C2C Superkick chained to the listen-to-the-crowd Hogan taunt, then chained into the Winding Dance Chop (The Worm). It takes like a minute of match time to do the sequence, and is wonderful.
Other ones I use a lot: -Leg trip to sharpshooter -Headbutt to skinhead appeal/point at head -Green mist attack to green mist taunt (like he's spraying the last of the mist out of his mouth) -For fat guys, either the belly slap or running in place to a muscle bomb press. Also hard to go wrong with ass slapping into a Nightmare.
|
|
|
Post by ligerbear on Jul 27, 2018 17:30:04 GMT
I love my dirty wrestler doing a simple punch to the nuts followed by la magistral
|
|
|
Post by otaku2255 on Jul 27, 2018 18:35:39 GMT
-Green mist attack to green mist taunt (like he's spraying the last of the mist out of his mouth) I never even thought of that one. Great idea for Tajiri and Muta.
|
|
|
Post by view619 on Jul 27, 2018 19:11:49 GMT
Cheap attacks into Finger Wag, Shrug or Pointing at Head taunt. Also, weak grapple strikes into the surrender pose; makes an edit look like he's begging for mercy.
|
|
|
Post by Professor Voodoo on Jul 27, 2018 19:16:43 GMT
Drinky Crow's Sting Shout (drinking alcohol) into Hunch Over is a fun one.
Also, having chickenshit heels doing the whole dirty move>I didn't do it taunt is marvelous.
|
|
|
Post by unimportantguy on Jul 27, 2018 19:24:25 GMT
I have an edit that does low blow -> flex taunt, and it never fails to entertain me.
|
|
|
Post by Zealot on Jul 27, 2018 19:48:40 GMT
Taunt priorities are my favorite to see since they add so much character in a dense world of logic.
My narcoleptic edit Constance Noring does a looping taunt to simulate dozing off
Bow taunt -> Bow Taunt (95%) Sleeping Bow taunt -> Wipe sweat (5%) Waking up
My Parachute Rousseau edit, a 1900s French fighter pilot who is a complete buffoon, will have an airplane taunt into the Whoops corner move. Always gets a laugh.
It's a sight to behold.
Outside of that, I love Senator's Jimmy Jack Walker and his infinite cartwheels.
|
|
|
Post by Mark Spirals on Jul 27, 2018 20:26:02 GMT
I really like how the increased slots has kind of re-purpose the use of certain moves for me. A lot of the time I set up my logic so that certain moves are only done through priorities. In other words, those moves are gated by priorities which adds more personality to that edit's matches imo. For example, Trish Michaels is one of my rookies who is pretty much a female Shawn Michaels and she would do Manhattan Drop B ---> Jumping Elbow (replacement for HBK's flying forearm) ---> Kneel Flex taunt. The elbow and taunt are only done through that chain and the Manhattan Drop B combo starter is done semi-rarely. It's also one of her strong grapples so it gets a nice damage increase.
One of my favorite moves after the 12 slots update is the Flying Mare. This move is so great when it comes to linking it with other moves. Some of my edits do the common spot of Flying Mare ---> Soccer Ball Kick or Flying Mare ---> Running Face Dropkick with the latter moves only being done after the Flying Mare. My main edit, Mark Spirals, has the Flying Mare as a strong grapple since it leads into one of his 2 key combos:
Flying Mare ---> Sliding D (50%) Flying Mare ---> Running King Kong Knee Drop (100%)
And like with Trish in the last example, Mark only does the Sliding D and knee drop after the Flying Mare which is at 5% in strong grapple.
I myself never filled all 12 slots, but a fun thing I like to do is have it so only certain moves are done via priorities. Helps you fill up those slots and adds more spice to the edit as a whole.
|
|
|
Post by lurkfinity on Jul 27, 2018 20:39:22 GMT
I love doing early match priorities. Snapmares into headlocks or back kicks, scoopslams into early pin attempts etc.
|
|
|
Post by heelsinc on Jul 27, 2018 20:55:06 GMT
I love doing early match priorities. Snapmares into headlocks or back kicks, scoopslams into early pin attempts etc. This is one of my favorites as well
|
|
|
Post by DakkoN on Jul 27, 2018 21:33:09 GMT
For guys without much need for Priorities, I like doing one of the new headlocks into a running shoulder block. Simple wrestling stuff. I really like the running Priorities because they will go for them even if they are not groggy, and it can work most of the time. Also the bodyslam or whatever set up for top rope splashes and elbows. Just tried that, works with Ultimate Warrior! You can actually make him do running clotheslines over and over! That's a game-changer for anyone who has wanted to reflect him accurately in Fire Pro. Also, what do you mean when you say "one of the new headlocks?' Where are those. Fierce Headlock/Torture Headlock. Fierce is in weak grapple and up, Torture is in medium grapple and up.
|
|
|
Post by The Ferg 94 on Jul 27, 2018 21:59:46 GMT
Also, weak grapple strikes into the surrender pose; makes an edit look like he's begging for mercy. I've got at least one of those for one of my manager edits.
Some other combos I've done:
Low blow -> Pin Double knee gutbuster -> Sliding Front Kick (meant to be similar to Gut Check/Sick Kick Combo from WWE games) Prior to the one above, I used Double knee gutbuster -> running Low Dropkick to Face, but everyone ended up no-selling it.
Rainmaker -> Running Knee Impaler DDT -> Triangle Scissors Short Elbow B -> (run) Lariat Drop Toe Hold -> Crossface Drop Toe Hold -> STF
I did plan a Flapjack -> Modified Sharpshooter combo but the Flapjack leaves the opponent facing down and there's no face-up version.
|
|
|
Post by Gasher Bloodspuer on Jul 28, 2018 1:28:34 GMT
For example, Trish Michaels is one of my rookies who is pretty much a female Shawn Michaels and she would do Manhattan Drop B ---> Jumping Elbow (replacement for HBK's flying forearm) ---> Kneel Flex taunt. The elbow and taunt are only done through that chain and the Manhattan Drop B combo starter is done semi-rarely. It's also one of her strong grapples so it gets a nice damage increase. The above is the quote from the previous post. Below is my post. I guess I do not know how to use the quote feature here. How do you make them done only through that chain? By giving them those moves and setting their percentage to 0 % then selecting them in priority chain? I would really like to figure out how to make edits decently. Seems like I may need to focus on 2 wrestlers and run a bunch of matches of just them 1 v 1. After doing that copy them and open them up in the editor and see if it makes more sense then.
|
|
|
Post by heelsinc on Jul 28, 2018 1:41:54 GMT
yea thats what you would do. Set the jumping elbow and taunt to 0 in the regular logic. Then you would give manhattan drop b what ever percentage you want it then the rest of the chain whatever percentages you want them to happen it in the priority.
|
|