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Post by ligerbear on Jun 22, 2020 22:03:31 GMT
I know this a huge long shot & I'm asking a daft question but, say for example an elbow drop, it's dropped with the attacking wrestler facing the camera. Is there anyway to invert all of his parts in one go so he's dropping the elbow facing away from the camera? i dont believe so. you could flop it horizontally(left facing-right facing) but not toward camera-away from camera
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wepner
Steel Johnson
Posts: 144
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Post by wepner on Jun 22, 2020 23:29:20 GMT
Can't wait for more chain wrestling and basic holds and counters this is going to help make so many new styles of matches. Love the
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Post by ligerbear on Jun 22, 2020 23:42:12 GMT
Can't wait for more chain wrestling and basic holds and counters this is going to help make so many new styles of matches. Love the these are the sort of moves for which why the default game should allow multiple moves per moveslot. that way you could assign several similar moves to the same slot and not be 100% sure of the outcome. so many taunts and moves im seeing that would be great to implement but not to take up a whole move slot in which you are guaranteed to see it 100s of times.
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Post by QueenNemma on Jun 23, 2020 0:08:03 GMT
Anyone figured out how to combine an inside move with an outside? I'm attempting Bossman's slide under the ropes uppercut.
I'm using the 619 as my base, and thought of then inserting the outside apron leg trip (then modifying the pull animation). Any suggestions on splicing?
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Post by ligerbear on Jun 23, 2020 1:00:21 GMT
Anyone figured out how to combine an inside move with an outside? I'm attempting Bossman's slide under the ropes uppercut. I'm using the 619 as my base, and thought of then inserting the outside apron leg trip (then modifying the pull animation). Any suggestions on splicing? I dont know for certain but you might have to use the "+" under the animation library? The numbers that show up correspond to various special settings and attributes. There might be one for leaving the ring.
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Post by IamAres on Jun 23, 2020 2:43:29 GMT
Anyone figured out how to combine an inside move with an outside? I'm attempting Bossman's slide under the ropes uppercut. I'm using the 619 as my base, and thought of then inserting the outside apron leg trip (then modifying the pull animation). Any suggestions on splicing? I'd look at the dragon screw to the floor and see if it has any particular properties that allow it to do what it does. Or maybe better yet, the chokeslam to the floor that you can do out of a corner grapple. That one features both guys going from the corner, through the ropes, and to the floor, so you might be able to tell how to get your guys to do that. As for the animation itself, good luck. That's probably gonna be a tricky one.
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Post by ligerbear on Jun 23, 2020 3:21:06 GMT
the animation from one of the ingame uppercuts isnt sufficient?
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Post by ligerbear on Jun 23, 2020 4:18:29 GMT
okay now i am having a shadow issue. dont think ive had this issue before
i think i have the move otherwise done. however at its completion the attacker teleports far away. i think hes teleporting where the shadow is. it seems to be definitely linked to the horizontal flip function. however what the hell is the point of flipping if it screws up coordinates? is this a glitch or am i not understanding something correctly?
its a bjj rear takedown
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Post by Dawnbr3ak3r on Jun 23, 2020 4:34:16 GMT
You can realign the shadows with one of the flags. I think it's FZ.
Something like that. I really should spend more time with Move Craft so I can remember these things.
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Post by FlashBurton on Jun 23, 2020 5:22:02 GMT
I know this a huge long shot & I'm asking a daft question but, say for example an elbow drop, it's dropped with the attacking wrestler facing the camera. Is there anyway to invert all of his parts in one go so he's dropping the elbow facing away from the camera? i dont believe so. you could flop it horizontally(left facing-right facing) but not toward camera-away from camera I thought not, I'm going to really struggle to create new frames, splicing moves isn't too bad, what some people are pulling off after just a few days is mind blowing
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Post by FlashBurton on Jun 23, 2020 5:35:29 GMT
Anyone figured out how to combine an inside move with an outside? I'm attempting Bossman's slide under the ropes uppercut. I'm using the 619 as my base, and thought of then inserting the outside apron leg trip (then modifying the pull animation). Any suggestions on splicing? At at stretch, if you look through the early frames I think they start at 00100 or something, there's a lot of basic movement frames like walking, jumping to the top rope & stuff. There might be the frames for a basic slide out of the ring, I went through a couple of thousand of them & didn't see that though, there were plenty more left
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Post by QueenNemma on Jun 23, 2020 6:24:27 GMT
Rope collision needs work. But I'm close. Learning that you can move all the parts together via the little triangles in the form section made a huge difference for positioning.
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Post by QueenNemma on Jun 23, 2020 6:46:02 GMT
the animation from one of the ingame uppercuts isnt sufficient? Oh, I ended up using a bit of that. The tricky part was the slide outside, then landing lol.
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Post by ligerbear on Jun 23, 2020 6:50:38 GMT
Rope collision needs work. But I'm close. Learning that you can move all the parts together via the little triangles in the form section made a huge difference for positioning. very nice! this looks really promising.
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Post by OrochiGeese on Jun 23, 2020 7:22:54 GMT
❗ Move Craft has been tainted by NINJA MAGIC 🐱👤 Don't go losing your heads (or entrails) over this though. It's just an illusion 😁 (The hastily thrown together ninja attires are also an illusion. In reality they look awesome 😳)
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