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Post by Dawnbr3ak3r on Jun 21, 2020 19:49:51 GMT
I think I'm missing something with the shadows Just messing about, trying a top rope piledriver Tinkering with the piledriver, copy & paste the form I want from it. Past in the defender's parts & the model has moved over to the right away from the attacker, I've moved him back into position but his shadow's still over to the right a) Why's that happened? b) how do I move the shadow back? I'll rewatch the help video in a bit Try playing with the RX, RY, or FZ values. I don't remember which is the proper setting. My understanding is that the shadows must be aligned properly or else moves tend to break.
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Post by FlashBurton on Jun 21, 2020 21:06:29 GMT
I think I'm missing something with the shadows Just messing about, trying a top rope piledriver Tinkering with the piledriver, copy & paste the form I want from it. Past in the defender's parts & the model has moved over to the right away from the attacker, I've moved him back into position but his shadow's still over to the right a) Why's that happened? b) how do I move the shadow back? I'll rewatch the help video in a bit Try playing with the RX, RY, or FZ values. I don't remember which is the proper setting. My understanding is that the shadows must be aligned properly or else moves tend to break. Cheers man, I had a jig about with the RX/Y/Z's & they fixed themselves eventfully, I got there in the end & created an Avalanche Piledriver I've put it on the Workshop, I might just redo it at some point & work on the sell, I tried to add a little bounce to defender but it turned out alright. Just made it to get my head around a few things
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WMDBFX
Steel Johnson
Posts: 207
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Post by WMDBFX on Jun 21, 2020 23:25:30 GMT
I'm impressed by the community. So many new great animated moves already in such a short periode of time. WOW! Just take a look at that MJ Billie Jean taunt!
Piece of art. Now somebody make the Osirian Portal hypno dance double team Thriller attack.Give it critical level stat 😅
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Post by ligerbear on Jun 21, 2020 23:35:12 GMT
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WMDBFX
Steel Johnson
Posts: 207
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Post by WMDBFX on Jun 22, 2020 0:26:09 GMT
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Post by OrochiGeese on Jun 22, 2020 1:18:45 GMT
YES! I was REALLY hoping for this!! It's really smooth too! 😎 I'd like to make a few handshakes from different positions and with slightly different endings too. It would be cool to have different crowd reactions too depending on the audience/arena.
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Post by ligerbear on Jun 22, 2020 3:23:01 GMT
YES! I was REALLY hoping for this!! It's really smooth too! 😎 I'd like to make a few handshakes from different positions and with slightly different endings too. It would be cool to have different crowd reactions too depending on the audience/arena. I need to look at the taunt section to see if perhaps the handshake could be inserted into there.
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Post by OrochiGeese on Jun 22, 2020 4:37:31 GMT
I haven't made any taunts yet. Do you get to control the movement of the second player?
If so, I think you can make a handshake taunt.
Is your existing handshake move a grapple like the handshake armbar is?
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Post by ligerbear on Jun 22, 2020 4:39:19 GMT
I haven't made any taunts yet. Do you get to control the movement of the second player? If so, I think you can make a handshake taunt.  Is your existing handshake move a grapple like the handshake armbar is? Yeah off the top of my head i dont recall any taunts that influence movement of 2p. The handshake is a large strike. Similar to the voodoo magic move(that I never understood) and the handshake into Anbar move
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Post by ligerbear on Jun 22, 2020 17:04:15 GMT
Am i crazy for thinking we are still going to get some updates and tweaks? I sort of expect matsumoto would give a final grand statement when they are DONE done. I'm not expecting any dlc or anything but the fact even this last patch included some unexpected small notable changes(character appearances in league tables) really has me thinking more patches with tweaks like this are coming. Perhaps QOL improvements can finally come since all the big stuff is done? Even if its just QOL stuff that irritates the director that he never had time to fix before.
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Post by faulknasty on Jun 22, 2020 17:13:55 GMT
Am i crazy for thinking we are still going to get some updates and tweaks? I sort of expect matsumoto would give a final grand statement when they are DONE done. I'm not expecting any dlc or anything but the fact even this last patch included some unexpected small notable changes(character appearances in league tables) really has me thinking more patches with tweaks like this are coming. Perhaps QOL improvements can finally come since all the big stuff is done? Even if its just QOL stuff that irritates the director that he never had time to fix before. Yeah I am at least expecting big fixes for this dlc for a few months and an hoping we get a couple qol patches leading up to at least the end of the year and then getting at least small official statement that the game will no longer get support. And that's when I start the mods.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jun 22, 2020 19:01:01 GMT
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Post by ligerbear on Jun 22, 2020 19:16:04 GMT
ha! at the invisible grenade. probably should have the attacker fall down too. if only we could get the ref to fall as well
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Post by mauzer33 on Jun 22, 2020 20:42:02 GMT
It would be neat to make a move where the attacker does a "throw me a chair" motion to the crowd, and chairs just start flying into the ring.
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Post by FlashBurton on Jun 22, 2020 21:50:19 GMT
I know this a huge long shot & I'm asking a daft question but, say for example an elbow drop, it's dropped with the attacking wrestler facing the camera. Is there anyway to invert all of his parts in one go so he's dropping the elbow facing away from the camera?
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