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Post by ligerbear on Dec 21, 2018 3:35:15 GMT
Wait didnt they say there would be ui changes?
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Post by LankyLefty17 on Dec 21, 2018 3:37:58 GMT
they made performance improvements to the UI (faster loading)
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Post by fignuts on Dec 21, 2018 5:49:51 GMT
Damn, was really hoping for some new moves. Oh well.
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VCR
Steel Johnson
Posts: 134
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Post by VCR on Dec 21, 2018 9:12:57 GMT
Damn, was really hoping for some new moves. Oh well. nice here
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Post by Nth on Dec 21, 2018 9:32:38 GMT
Damn, was really hoping for some new moves. Oh well.
I bet they're saving the next batch for the Fire Promoter release.
EDIT: [Update] Ver.2.03.30 fixes issue where voice/BGM would not play for NJPW wrestlers.
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Post by Zealot on Dec 21, 2018 12:36:09 GMT
Timely hot patch there for the themes and voices not playing.
Seems like it's back to the drawing board for touchwork.
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Post by Love Wilcox on Dec 21, 2018 14:34:16 GMT
Your victory taunt (Taunt 4) linked to other moves via priority logic can now happen post match. Taunts to taunts work and any move that can be done to a downed opponent should work.
(sorry if this is old news but I've only noticed it since the latest patch)
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Post by OrochiGeese on Dec 22, 2018 9:27:53 GMT
Your victory taunt (Taunt 4) linked to other moves via priority logic can now happen post match. Taunts to taunts work and any move that can be done to a downed opponent should work.
(sorry if this is old news but I've only noticed it since the latest patch) That's really cool. I can have some fun with this one đ Damn. No organizational updates. At least the load times will suffice. The load times are better for me but I'm REALLY disappointed at the lack of organizational updates. Maybe I allowed myself to get my hopes up too much and maybe they are actually planning a separate update just for that but I wanted organizational updates more than anything else. I'll be commenting on the touch work stuff in the "Update broke tag team logic" thread.
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Post by OrochiGeese on Dec 23, 2018 6:45:52 GMT
Credit where it's due:
Despite other issues with 1.09, it did fix a major annoying glitch I was experiencing where I couldn't pause leagues when they were on auto-run. Before 2.0, I used to be able to pause between matches (on that grid screen) by mouse-clicking the auto-run button to toggle it to OFF but that stopped working in 2.0. Once auto-run started, I couldn't pause it. I had to let the entire league run through or exit out and lose all progress.
However, 1.09 has fixed that. I can now pause auto-run (by pressing circle on gamepad and escape on keyboard) toggling it to OFF at any point on the grid screen. Then I can save and exit the mode and come back to it later. I can actually run leagues again whenever I want.
Just won't be doing any tag ones anytime again soon... đ
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Post by Love Wilcox on Dec 25, 2018 23:12:42 GMT
Just a quick update on post-match priorities: diving moves from the turnbuckle donât appear to work as the edit will climb up but then get straight back down again. All other âopponent downâ moves seem to work though :)
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Post by Timberwolf on Dec 26, 2018 9:11:16 GMT
Just a quick update on post-match priorities: diving moves from the turnbuckle donât appear to work as the edit will climb up but then get straight back down again. All other âopponent downâ moves seem to work though :) I've discovered that only "running while opponent down" seems to work. I tried following the celebration taunt (taunt 4) with a mounted punch with the opponent down face up, but it didn't work. So it seems like post match priorities only work for running attacks.
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Post by Love Wilcox on Dec 26, 2018 18:49:08 GMT
Just a quick update on post-match priorities: diving moves from the turnbuckle donât appear to work as the edit will climb up but then get straight back down again. All other âopponent downâ moves seem to work though :) I've discovered that only "running while opponent down" seems to work. I tried following the celebration taunt (taunt 4) with a mounted punch with the opponent down face up, but it didn't work. So it seems like post match priorities only work for running attacks. Hmm thatâs odd, I had my edits locking in submissions post match the other day but Iâll have to try it again as I was only messing around with ideas. Maybe it was a fluke? Iâll try to replicate it again later. UPDATE! Iâve tested it yet again today and all moves in the âopponent downâ category are working just fine post-match, with the only exception being moves from the top turnbuckle. No idea why itâs working for me and not others though :S
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Post by MOEFIREPRO on Dec 28, 2018 2:02:01 GMT
I love the faster load times on 1.09 This game just keeps getting better. I look forward to future patches to keep improving.
I wish they would allow mods on PS4 like Skyrim does. I want to have more than 8 in a Royal Rumble. I hope a future patch does it if they do not add mods.
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Post by adwhizz on Dec 28, 2018 14:31:32 GMT
Maybe I'm reading it wrong, but yesterday I held a title match in exhibition mode and was still unable to assign a second
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Post by Timberwolf on Dec 28, 2018 20:05:19 GMT
Maybe I'm reading it wrong, but yesterday I held a title match in exhibition mode and was still unable to assign a second Seconds can be assigned. Just select an edit and it's automatically assigned as a second.
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