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Post by October Raven on Aug 22, 2020 23:22:15 GMT
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Post by October Raven on Aug 22, 2020 23:37:35 GMT
Also, Mount Headbutt B, the mounted headbutt but submittable.\
EDIT- Also, a Giant Swing B
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Post by OrochiGeese on Aug 22, 2020 23:51:03 GMT
Wow, love the Deathmaker! Looks really fierce and taunt is great at the end! ð
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Post by robotmask on Aug 23, 2020 20:14:11 GMT
Question:
Could you make moves that damage both edits, like double facebusters, or clotheslines? Sorry. I've been out of this a while.
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Post by Dawnbr3ak3r on Aug 23, 2020 20:15:24 GMT
Question: Could you make moves that damage both edits, like double facebusters, or clotheslines? Sorry. I've been out of this a while. In the Status Menu, you should be able to set both the Attacker and Defender Damage Taken.
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Post by robotmask on Aug 23, 2020 20:37:39 GMT
Oh wow. Man, I got to get a PC now! Thank you for answering.
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Post by Dawnbr3ak3r on Aug 23, 2020 21:14:32 GMT
La Masquerade's Ballroom Blitz as a full move (instead of relying on the Rainmaker Through (Daze) -> Rolling Lariat):
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Post by OrochiGeese on Aug 26, 2020 6:37:46 GMT
Wow, that looks incredible!!
Did you alter the timing of the 360 lariat at all for this? It looks especially brutal! ð
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Post by Dawnbr3ak3r on Aug 26, 2020 14:18:23 GMT
Wow, that looks incredible!! Did you alter the timing of the 360 lariat at all for this? It looks especially brutal! ð I did, I sped it up for that, then sped it up further for this one, but ultimately, I slowed it back down because it was too fast, so it's about as fast as the one I originally posted.
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Post by OrochiGeese on Aug 27, 2020 4:20:14 GMT
The impact for both the original and the quicker one is so beautiful ð
I've run into similar issues when splicing 2 moves into 1 where the timing of the second move just feels a little off compared to the timing of the first move. But then when I try to match it up, the timing of the second move no longer feels right for what it's supposed to be. So then I either have to alter the timing for the first move or just find a happy medium.
It's also hard sometimes choosing whether to use the Ripcord Lariat or the Ripcord Through as the first part of the move. I like that you went with the Ripcord Through set-up there because splicing the arm and leg animations of the Ripcord Lariat with the 360 follow-up would likely not look right at all.
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Post by Dawnbr3ak3r on Aug 27, 2020 6:24:53 GMT
A front grapple that's actually a back grapple but it's actually a standing strike (all rolled into one):
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Post by OrochiGeese on Aug 27, 2020 6:32:59 GMT
That looks awesome and is such an excellent idea! ðĄ
Really annoyed at myself for not thinking of doing a front grapple move that contains a back grapple switch!!! And then you went one step further and actually put the follow-up into the entire move itself! VERY nice!! ð
I really want to put my Back Grapple Ripcord Oosotogari into a front grapple "container" now ð
Seriously - making moves is incredible but these near infinite possibilities is making edit making impossible for me. Now that anything can be done, my brain can't stop thinking of the different movesets and strategies that can be assembled. "Alt edits" have just become a problem for me on an exponential level!! ðĪŠ
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Post by Dawnbr3ak3r on Aug 27, 2020 6:38:23 GMT
I spent over 3 hours working on "Danse Macabre" tonight - It's a Front Grapple Back Switch into a Cobra Clutch spun out to a Rainmaker Through followed up by a Rolling Lariat. So, basically the same visual as seen above, but with a Cobra Clutch in between the Back Switch and Rainmaker Through.
Too bad the FX and FY values were all sorts of screwed up because it's such a goddamn sequence to behold.
I'll probably try to get it working in a few days if I have the patience for it.
And yes, I've barely completed any edits in a timely fashion because of Movecraft.
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Post by OrochiGeese on Aug 28, 2020 6:29:25 GMT
I spent over 3 hours working on "Danse Macabre" tonight - It's a Front Grapple Back Switch into a Cobra Clutch spun out to a Rainmaker Through followed up by a Rolling Lariat. So, basically the same visual as seen above, but with a Cobra Clutch in between the Back Switch and Rainmaker Through. Too bad the FX and FY values were all sorts of screwed up because it's such a goddamn sequence to behold. I'll probably try to get it working in a few days if I have the patience for it. That extra Cobra Clutch sounds awesome!! I really want to see its transition into the Rainmaker Through! And yes, I've barely completed any edits in a timely fashion because of Movecraft. Poor edits. It's bad enough I spend most of my "active" Fire Pro time making moves, but then you add the time I spend scouring the Workshop subscribing to new moves and it's a recipe that serves 10000000 new moves to 0 edits! (Great if they're watching calories though). Every few days I swap in some new moves to existing edits, maybe change a few logics around, but that's about the max I've done for edits. I spent like 10 minutes last night deciding amongst Oosotogaris for Geese...then just kept the one I gave him 3 weeks ago ðĪ·ââïļð
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Post by Dawnbr3ak3r on Aug 28, 2020 7:25:35 GMT
Been there, haha. Actually did that for a few edits tonight.
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