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Post by gonzalez on Jul 13, 2020 21:55:01 GMT
Check under rough.
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Post by Staubhold on Jul 13, 2020 21:58:48 GMT
Hoping someone can point me to a custom move on PS4. Was sure I saw a move for Andre the Giant where you basically walk over a downed opponent. Not sure if I neglected to subscribe, was mistaken or just can’t find it. Did a few filtered searches through FPW.net and couldn’t find it. There are versions for that on steam... Maybe you have seen it here?
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Post by bourbonjungle on Jul 14, 2020 0:14:39 GMT
Hoping someone can point me to a custom move on PS4. Was sure I saw a move for Andre the Giant where you basically walk over a downed opponent. Not sure if I neglected to subscribe, was mistaken or just can’t find it. Did a few filtered searches through FPW.net and couldn’t find it. There are versions for that on steam... Maybe you have seen it here? Awesome, think that’s it. Hopefully they get ported to PS4. Thanks!
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Post by thundergodz47 on Jul 14, 2020 23:24:14 GMT
This Taz move pack is amazing stuff, super violent and well animated.really good shit. Really loving all these.new moves
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Post by bigfes on Jul 15, 2020 13:42:05 GMT
HOLY SMOKES!!! we need these on Ps4, somebody! anybody!
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Post by The Great Gouki on Jul 15, 2020 15:42:07 GMT
This Taz move pack is amazing stuff, super violent and well animated.really good shit. Really loving all these.new moves UGHHHHHHHHH. These are so good.
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Post by Sinoble on Jul 15, 2020 18:36:36 GMT
Welcome to the C!C 👋😄 What a great first post too, showering us with gifts upon your entrance 🎁 All 3 are great but super WOW at that Hell Smasher!!!!! I absolutely love that move 👏 Is that based on a real life wrestler or did you make that one up? In either case, it's animated perfectly and has a ton of impact. I love the angle of the bump too. Thanks for the warm welcome! The Hell Smasher is a real move from Tomoko Watanabe, this is the only footage I've found about the move: Right now I'm working on a springboard move but I can't seem to get the collision right. Sometimes it hits but most of the time the attacker goes over the opponent and falls to the mat. Is there something else that must be done and I'm missing, aside from changing and adjusting the form?
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Post by IamAres on Jul 15, 2020 19:26:46 GMT
Check and see if you have extra frames in the "airborne" segment of the move. The amount of frames (in TM) for that whole animation bank needs to exactly match the "time in air" number in the status menu (usually 40). I had a dropkick that would hit sometimes and jump over sometimes, and it turned out to be two extra frames at the beginning of the move on that angle. I'd also check your starting/ending height compared to some similar moves, but if you haven't gone in there and changed it by a lot, it should still hit (in fact, I don't know if that can cause a miss, but it might.)
Also check that your hitbox is active and in the right position. You need an "A" frame in, I believe, the last frame of the "airborne" animation.
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Post by faulknasty on Jul 15, 2020 20:56:54 GMT
I found the move I hope someone can make.
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Post by October Raven on Jul 16, 2020 1:45:57 GMT
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Post by Love Wilcox on Jul 16, 2020 17:53:45 GMT
So for my first foray into Movecraft I thought I’d practice a bit by attempting a Deadlift Powerbomb by splicing the Face Down at Head ‘Lift’ move with your garden variety Powerbomb. Several hours later and here’s 30 different variations for your pleasure: steamcommunity.com/sharedfiles/filedetails/?id=2167529504Some already exist on the workshop I think but scattered across different creators. Also I tried to make their stats consistent with the already in-game ‘Front Grapple Big’ versions. Feedback is of course very much appreciated and be sure to let me know if I’ve overlooked any bugs 👍 EDIT: Oh and a Phoenix Suplex version too!
GIFs
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Post by Phil Parent on Jul 16, 2020 21:53:21 GMT
I found the move I hope someone can make. Viktor Zangiev's Spinning Double Arm Submission! Yes, absolutely I want it in too! And yes, he was the inspiration for SFII's Zangief.
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Post by October Raven on Jul 17, 2020 0:31:41 GMT
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Post by Love Wilcox on Jul 17, 2020 13:48:41 GMT
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Post by Dawnbr3ak3r on Jul 17, 2020 18:33:03 GMT
Cleaned up the Hercules Rack I've been working on a little bit. The animation isn't so slippery and floaty looking now.
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